You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Hugo Locurcio cb4888a2bb
Travis CI: Use the `bionic` distribution
3 weeks ago
locale Italian locale (#4) 3 years ago
textures Optimize PNG images losslessly 2 months ago
.editorconfig Set EditorConfig to use tabs in .luacheckrc 6 months ago
.luacheckrc Add a Luacheck configuration file and tweak code style 6 months ago
.pre-commit-config.yaml Enforce LF line endings in pre-commit 5 months ago
.travis.yml Travis CI: Use the `bionic` distribution 3 weeks ago
CHANGELOG.md Add description and dependencies to `mod.conf` 4 months ago
CONTRIBUTING.md Update the README, CHANGELOG, NODES and CONTRIBUTING documents 1 year ago
LICENSE.md Update copyright statements to 2019 6 months ago
NODES_ITEMS.md Improve writing style and formatting in the nodes and items list 4 months ago
README.md Improve writing style and formatting in the nodes and items list 4 months ago
aliases.lua Update copyright statements to 2019 6 months ago
config.lua Remove the optional mod loading message 4 months ago
craftitems.lua Update intllib support to avoid using deprecated functions 5 months ago
default_nodes.lua Update intllib support to avoid using deprecated functions 5 months ago
init.lua Remove the optional mod loading message 4 months ago
intllib.lua Update intllib support to avoid using deprecated functions 5 months ago
mod.conf Add description and dependencies to `mod.conf` 4 months ago
nodes.lua Update intllib support to avoid using deprecated functions 5 months ago
tools.lua Increase the range of the Admin Pickaxe from 12 to 20 nodes 5 months ago

README.md

Map Tools

Map Tools for Minetest, a free and open source infinite world block sandbox game.

Resources

Installation

Download the mod

To install Map Tools, clone this Git repository into your Minetest’s mods/ directory:

git clone https://github.com/minetest-mods/maptools.git

You can also download a ZIP archive of Map Tools. If you do so, you will need to extract the archive then rename the resulting folder from maptools-master to maptools – this is absolutely required, as the mod won’t work otherwise.

Enable the mod

Once you have installed Map Tools, you need to enable it in Minetest. The procedure is as follows:

Using the client’s main menu

This is the easiest way to enable Map Tools when playing in singleplayer (or on a server hosted from a client).

  1. Start Minetest and switch to the Local Game tab.
  2. Select the world you want to enable Map Tools in.
  3. Click Configure, then enable maptools by double-clicking it (or ticking the Enabled checkbox).
  4. Save the changes, then start a game on the world you enabled Map Tools on.
  5. Map Tools should now be running on your world.

Using a text editor

This is the recommended way to enable the mod on a server without using a GUI.

  1. Make sure Minetest is not currently running (otherwise, it will overwrite the changes when exiting).
  2. Open the world’s world.mt file using a text editor.
  3. Add the following line at the end of the file:
load_mod_maptools = true

If the line is already present in the file, then replace false with true on that line.

  1. Save the file, then start a game on the world you enabled Map Tools on.
  2. Map Tools should now be running on your world.

Version compatibility

Map Tools is currently primarily tested with Minetest 0.4.17. It may or may not work with newer or older versions. Issues arising in older versions than 0.4.17 will generally not be fixed.

License

Copyright © 2012-2019 Hugo Locurcio and contributors

  • Map Tools code is licensed under the zlib license, see LICENSE.md for details.
  • Unless otherwise specified, Map Tools textures are licensed under CC BY-SA 3.0 Unported.