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IFRFSX 2d39375bc2 Create zh_CN.txt (#35) 2 weeks ago
locale Create zh_CN.txt (#35) 2 weeks ago
meta moved character_1 to character for overriding the default character 2 years ago
models replaced models, found again the right ones 8 months ago
textures Add updater script using the HTTP API (#27) 5 months ago
.gitignore finished work on private player skins support 2 years ago
API.md Visual update fixes if skin change externally (with and without 3d armor) 1 year ago
README.md improve skins sorting with same sort_id 3 months ago
api.lua Make backward. 1 year ago
chatcommands.lua Bugfix #8 Create and get UI-context on demand 1 year ago
depends.txt clothing support 1 year ago
formspecs.lua Bugfix #8 Create and get UI-context on demand 1 year ago
init.lua Add skins updater chat command (#29) 5 months ago
mod.conf renamed to skinsdb 2 years ago
sfinv_page.lua moved the chat- and UI context to ram 1 year ago
skin_meta_api.lua replaced mt-5 models to the right ones, renamed 0_5 to 5 8 months ago
skinlist.lua Fix external skins without "_sort_id" 2 weeks ago
skins_updater.lua Add skins updater chat command (#29) 5 months ago
unified_inventory_page.lua Bugfix #8 Create and get UI-context on demand 1 year ago

README.md

skinsdb

This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.

Features

  • Flexible skins API to manage the database
  • character_creator support for custom skins
  • Skin change menu for sfinv (in minetest_game) and unified_inventory
  • Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
  • Supported by smart_inventory for the skin selection
  • Skin previews supported in selection
  • Additional information for each skin
  • Support for different skins lists: public and a per-player list are currently implemented
  • Full 3d_armor support
  • Compatible to 1.0 and 1.8 Minecraft skins format

Installing skins

Download from the database

1) Get Minetest 5.1.0-dev-cb00632 or newer 2) Start your world 3) Run /skinsdb_download_skins <skindb start page> <amount of pages> 4) Wait for the Minetest server to shut down 5) Start the server again

You might want to run minetest in a Terminal/Console window to check the log output instantly.

Manual addition

1) Copy your skin textures to textures as documented in textures/readme.txt 2) Create meta/character_<name>.txt with the following fields (separated by new lines):

* Skin name
* Author
* Skin license

License:

  • GPLv3
  • skin texture licenses: See “meta” folder

Credits

  • RealBadAngel (unified_inventory)
  • Zeg9 (skinsdb)
  • cornernote (source code)
  • Krock (source code)
  • bell07 (source code)
  • stujones11 (player models)